Homebrew- DaedalusX64 Alpha 491

Moderadores: Kravenbcn, largeroliker, pspCaracas, m0skit0

Responder
Avatar de Usuario
alejandro50082
Habitual
Habitual
Mensajes: 467
Registrado: 03 Sep 2009, 03:24
Ubicación: Guatemala

Homebrew- DaedalusX64 Alpha 491

Mensaje por alejandro50082 »

DaedalusX64

What is Daedalus ?
Daedalus is an open source Nintendo 64 emulator for the PSP system, it´s constantly improving and allows you to play some games almost in full speed.
Spoiler:
Imagen


Autor:It doesn´t have a specific autor because everybody can help to improve it.

Actual version:It´s currently on Alpha 491

Download:Download

What do I need ?You just need a PSP with Custom Firmware or Custom Firmware Enabler

Installation:Just download and place it on your PSP root and extract.

How to play:Just download the roms and place them here:

Código: Seleccionar todo

ms0:/N64
or

Código: Seleccionar todo

ms0:/PSP/GAME/Daedalus/Roms


Controls:
You can customize the controls in the ControllerConfigs in the daedalus folder.
Changelog:
Spoiler:
Revision 491
=> Merged from -N64 branch :
[~] Move RSP logic out of CPU core.(howard0su)

Revision 490
=> Merged from -N64 branch
[~] Move VideoMemory and Graphics Context Initialise into system.cpp
[-] Make doublelist private to PSP, which is not needed for other platform.
[~] Avoid strdup, use static array instead.
[+] Cleanup the interface of PSP render
Revision 489
[!] Fixed a nasty bug in our kernelbuttonsPRX, that was causing to limit our frame rate..
[!] Set framelimiter disabled by default, (most games doesn't need it yet)
[+] WIP to ignore COP2..(If any dev feels this change is too radical, feel free to revert it)
Revision 488
=> Merged from -N64 branch :
[+] Memory Access Optimization [disabled by default]
Revision 487
[+] Enabled "Disable N64 FP Usage Check" for : Indy Racing 2000, Gex 3, Fighter's Destiny 2, ECW Hardcore Revolution, Dr. Mario 64, Carmageddon 64, WWF Attitude, Kirby 64, and California Speed. [Those game work now :)]
[!] Corrected regression from 467that broke Scooby-Doo (Thnx klitzs for reporting it)
[~] A couple of minor changes
Alejandro50082

JeFNDZ
Habitual
Habitual
Mensajes: 378
Registrado: 11 Sep 2009, 06:44

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por JeFNDZ »

This revision run`s "starcraft 64" or not?

Im don`t have a hackeable psp.

Please, If my english is bad......speak about :|

Puzky
Experto
Experto
Mensajes: 825
Registrado: 07 Oct 2009, 22:09
PSN ID: Puzky

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por Puzky »

JeF-G escribió:Im don`t have a hackeable psp.


Don't put the verb to be when you use don't or any variaton of it :oki:

n00b81
Novato
Novato
Mensajes: 4
Registrado: 04 May 2010, 21:10

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por n00b81 »

JeF-G escribió:This revision run`s "starcraft 64" or not?

Im don`t have a hackeable psp.

Please, If my english is bad......speak about :|


Well, you're not going to be able to run DaedalusX64 if you don't have a hackable PSP...

Avatar de Usuario
darklex150
ViP Hordes
ViP Hordes
Mensajes: 1974
Registrado: 03 Sep 2009, 01:58
Contactar:

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por darklex150 »

n00b81 escribió:
JeF-G escribió:This revision run`s "starcraft 64" or not?

Im don`t have a hackeable psp.

Please, If my english is bad......speak about :|


Well, you're not going to be able to run DaedalusX64 if you don't have a hackable PSP...


Not exactly. He can try some of the HBL revisions. And maybe will run. m0skit0 said his hbl can run daedalus ;)
Imagen
Spoiler:
Imagen

n00b81
Novato
Novato
Mensajes: 4
Registrado: 04 May 2010, 21:10

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por n00b81 »

darklex150 escribió:
n00b81 escribió:
JeF-G escribió:This revision run`s "starcraft 64" or not?

Im don`t have a hackeable psp.

Please, If my english is bad......speak about :|


Well, you're not going to be able to run DaedalusX64 if you don't have a hackable PSP...


Not exactly. He can try some of the HBL revisions. And maybe will run. m0skit0 said his hbl can run daedalus ;)


Bah, completely forgot about that :D

See if the particular game has been reported to work on CFW/HEN first. If it doesn't its doubtful it will run on HBL :P

Puzky
Experto
Experto
Mensajes: 825
Registrado: 07 Oct 2009, 22:09
PSN ID: Puzky

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por Puzky »

Some people have said that they can run it. You don't lose anything if you try it Jef-G

Avatar de Usuario
alejandro50082
Habitual
Habitual
Mensajes: 467
Registrado: 03 Sep 2009, 03:24
Ubicación: Guatemala

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por alejandro50082 »

Sorry I forgot the compatibility list :roll:
Nope I´m sorry but you can´t play Starcraft....
Doesn't boot/load. Savestate might help


But I think you can´t run this on HBL because it needs kernel mode.... :ko:
Alejandro50082

Puzky
Experto
Experto
Mensajes: 825
Registrado: 07 Oct 2009, 22:09
PSN ID: Puzky

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por Puzky »

This homebrew doesn't need kernel mode :oki:

Avatar de Usuario
alejandro50082
Habitual
Habitual
Mensajes: 467
Registrado: 03 Sep 2009, 03:24
Ubicación: Guatemala

Re: Homebrew- DaedalusX64 Alpha 491

Mensaje por alejandro50082 »

Puzky escribió:This homebrew doesn't need kernel mode

Proofs, links.... :?
Alejandro50082

Responder